Manufacturer(s) | Games Workshop, Citadel Miniatures, Forge World |
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Years active | 1987–present |
Players | 2+ |
Setup time | 5–30+ minutes |
Playing time | 1–6+ hours |
Random chance | Medium (dice rolling) |
Skill(s) required | Strategic thinking, arithmetic, miniature painting |
Website | games-workshop.com |
The prices for essential models, paints and books are 'eyewatering', he says. [...] 'You need at least £200 just to set up a half-decent legal army for a game, and if you want a board and scenery to go to play with friends you're looking at least £200 on top of that,' says Craig Lowdon, 25, of Crewe.
For years, Games Workshop was known primarily for two things: pricey products (a Warhammer army can cost well over £300, or $390)
“Bryan’s idea of Chaos was very much derived from [science fiction and fantasy author] Michael Moorcock,” he said. “I always thought it was a little too close for comfort, it looked like we were just copying.”
“But I’d always had this sense of Chaos existing as described in Paradise Lost. I’d tried to bring elements of that into the background and gradually change it from a description of demons into a kind of force out of which came realities, a kind of literal primal chaos.”
“Unless you’ve read Paradise Lost you don’t get it. The whole Horus Heresy is just a parody of the fall of Lucifer as described by Milton.”